How to cheat and get away with it

Showing posts with label galaxy database. Show all posts
Showing posts with label galaxy database. Show all posts

OGame Automizer


OGame Automizer, as the author says, is a client for OGame with some automated tasks, but not yet a bot. Anything with automated tasks is a bot, no?
Supposedly it is undetectable, because unlike other bots, this one emulates your browser requests.

Features (can also be found on OGame Automizer forum):
- Sound alerts, with customized sounds upon receiving new messages, attacks etc.
- Production Statistics
- Fleet movements
- Production and fleet overview of all planets
- Automized invest
- Automized transport fleet sending
- Player database
- Integrated Internet Browser

It requires Java to work, so make sure you have it if you can't run this bot.
The instructions can be found on OGame Automizer's site (if you can't open the page, check back in a few hours. Hopefully the downtimes will be fixed soon).

(Thanks for the tip, Thomas!)

Kovan's OGBot 2

Version 2 of Kovan's OGBot was released a few days ago.
I wrote about it before but there are some cool new features:

- Now which planet will be attacked next is determined by a resource simulator that sorts target planets by quantity of potentially produced resources since last attack, and also taking distance into account.
- Possibility to choose which planet or planets are source of attacks. Moons are also allowed.
- Multi-language support. By now Spanish, English and Italian are included with the bot. To add one language just put the .ini file in the languages directory. Non-occidental languages should work also.
- Command line switch to have different configuration sets at once (example: --workdir uni18).
- Increases number of sent espionage probes until defense or buildings information is achieved.
- Redesigned user interface.
You can check out some screenshots or simply download it and try for yourself.
It's great work I must admit, and suprisingly free, but I'd like a few more features. First, auto fleet save when you're attacked, preferably with some sort of alarm (sound, e-mail) - sending your fleet and resources 2 minutes before the attack arrives, slowed down to 10% for less deut usage. Second, and very important, the bot should always leave 1 free fleet slot in case you get attacked. It might also be useful to alert when you receive a private message.
I tested it on ogame.org, and it didn't work at first. It just kept spying the planets and didn't send any attacks, and later, when I deleted the espionage database and changed attack radio (should be radius I guess) the bot was only spying one planet (although 6 more inactive planets were in range) and still no attacks were sent. Logs didn't help. Later on, I changed attack radio to 0 and it finally sent a couple of attacks. Anyway, I think I figured out what caused the issue: the planet it kept spying had a much higher level of espionage technology than me; the bot keeps spying until fleet and buildings can be seen but 16 probes wasn't enough. The attacks are on their way so I guess I won't be seeing any new issues ;) ... Oh, that reminds me, Launch web browser button ain't working for me. Hopefully it's only me.
I'm already looking forward to the new version, perhaps then I'll reconsider and start cheating.
Do you have any suggestions or features you would like to see in newer versions?

Automate data input in GalaxyTool

It is mentioned in the post about SheepPro that automated tools are illegal from Gameforge's point of view, so I suggest you be careful when using this. Use your multiaccount not your main account.
You probably won't get caught, unless you update 10 times a day - but nevertheless don't say I didn't warn you.
The script is called OGame Galaxy Return 2, and you need Greasemonkey to use it.
You could always just manually fill your Galaxytool, but there's no fun in that.

SheepPro - OGame Galaxy Map

SheepPro is a searchable galaxy database available for all .org universes, much similar to Galaxytool (I'll say a few things about that soon ;) ).
I can't find any information about how often it is updated on SheepPro website, but when searching about it on ogame.org forums someone mentioned once a month. Gameforge says this tool is illegal, because the author uses an automated script to search the galaxy.

Let's try to clear this a bit shall we.

In this thread:
User: you cannot ban someone for visiting a website (sheeppro)
not to mention track it at all.
Game Admin's answer: I can and I will...

So, this admin can obviously track the websites you visit? Oh dear what a child... There are only two ways he can know you visited SheepPro website: you can either tell him yourself, or he would have to get access to website owner's visitor logs - no real chances for any of this to happen. Even if you visit the site, doesn't mean you used it. The only person that can get banned here is the admin (website admin not OGame admin) because, as mentioned, he uses automated means to scan the galaxy and input it into the database. They can track him thats for sure, there are many database queries when he scans the galaxy and it surely does raise an alert or two.
Again, you are perfectly safe to use SheepPro (whats sheep got to do with OGame?), just don't tell it to the admins.

Well enough about that. Lets review the features a bit. All of the standard stuff is here, searching for players, viewing statistics, alliances... But the advanced statistics search rocks. You can filter the search with custom values. For example, it's easy to find players with, say, more than 1000 and less than 3000 ships. I bet it can be very usefull to all the raiders out there.

Thanks a bunch to a dear reader who pointed me to SheepPro ;)
If anyone has anything to contribute just post a comment. Thank you.



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